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Post by Shi on Jun 19, 2013 20:31:44 GMT -5
Eden Eternal Update Notes 06/19/2013 All servers will be down, starting from around 6:30 pm PDT/12:30am GMT. (Click here to see what time it starts in your area!)
NOTE: This is a large patch and it will take you longer than normal to update.
DO NOT attempt to patch prior to the severs coming back up. This can cause your launcher to become corrupted.
If you do have a issue with your launcher, make sure to run the "Full Scan" option found next to the "Start" button.
In the meantime, we have a manual patch you can download while we are down.
Please use the following link: Eden Eternal: The Reawakening Manual Patch[/size] You will not be able to access the servers at this time. We apologize for the inconvenience and appreciate your patience!Eden Eternal has been reawakened! The loyalty shop has been updated with exciting new items! Make sure to check out this link for more information: www.aeriagames.com/forums/en/viewtopic.php?t=2003735With all the new exciting features for Eden Eternal, we have created a guide to your first ten levels spotlighting many of the new amazing features! Click here to see these awesome features: www.aeriagames.com/forums/en/viewtopic.php?t=2003415New lighting effects gives Eden Eternal a brighter look. Everything will be more colorful in the world of Eden Eternal. Click here for more information: www.aeriagames.com/forums/en/viewtopic.php?t=2003401Updated User Interface! The U.I. system has been cleaned up and is much easier to use. More class choices when creating a new character! Now pick from the five base classes when creating a new level 1 character! NOTE: Players that have older characters will find them to be re-adjusted to the new system when logging in to match the new system. You can get more details here: www.aeriagames.com/forums/en/viewtopic.php?t=2003399A double jump has been added allowing player to jump over objects! Also a skill will no longer cause a player to stop when moving! • Additions to the archive are being discussed with the developer. *All issues have been addressed to our developers and are currently being investigated. Thank you for your patience. If you would like to report a bug, please submit them using our Bug Report Forum:docs.google.com/a/aeriagames.com/spreadsheet/viewform?formkey=dE1EcmpKTTZUdFhGLXBnc3pQYXNTVGc6MQ#gid=0If you would like to view the status of reported bugs, you may review them here:docs.google.com/a/aeriagames.com/spreadsheet/pub?key=0ArtglcVCQJYtdE1EcmpKTTZUdFhGLXBnc3pQYXNTVGc&single=true&gid=1&output=htmlPlease do not send any bug reports in a Request Ticket, and use the Bug Reporting Forum instead. Thank you. Don't forget to check out our events forums! Stay up-to-date with all of the awesome events that are happening and win cool stuff!: www.aeriagames.com/forums/en/index.php?f=1418Another Eden Eternal Raffle winner! Make sure to check the promotion forums to see when the next one is! Who knows what next week's screenie will be![/color]
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Rou
CeilingCat
The MotherCat
Rawr :v
Posts: 236
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Post by Rou on Jun 21, 2013 12:22:05 GMT -5
Original Link Here: Your First 10 Levels
Welcome to your first 10 levels of Eden Eternal’s Re-awakening!
When creating a new character you will now have the option of choosing from 5 base classes!
Along with Warrior and Magician, will be Thief, Hunter, and Cleric! Also added is the preview box, which will allow you see many of the outfits found in Eden Eternal. Just “Left -click” on a item you would like to preview.
Once you have chosen your character/race,and created your character's look, you will be transported to your race's starting area.
One of the new features is a Double Jump! This will Allow you jump over obstacles as well as on them.
When entering combat, a glow will be placed on a enemy when you hover your pointer over them, making very easy to see which enemy you are targeting.
As you level you will be able to adjust you class skills. The “Class News” UI has been cleaned up and is much easier to navigate.
The “Mini Map” area has also been changed. Many icons have been moved to other menus.
Now that you have leveled, let's look at the “Character Sheet”.
The “Character Sheet has been redesigned. The biggest change is the resist bonuses. This new sheet is much easier to navigate.
The “Backpack” has been changed. You will now find the "Begin Fusion", "Fortify", Archive", "Booth", "Class", Arcane Box", "Special Currency" and "Glyph" options.
At level 5 you will be given your first pet!
Your choices will be a "Combat Bunny Sprite", "Battle Dog", "Magic Dog", "Mystic Feline Sprite", and "Battle Peacock Sprite".
And you will have access to the 'Blessed Crystal" that will give you new items!
At level 7 you will get access to your first dungeon. You will notice a new NPC "Achbah" has items to sell you to help with your quest.
Dungeons have now been changed. Limited Mode Dungeons can be done twice a day, and limits 10 times a day. This is for each dungeon.
Once you complete the dungeon you will be level 10!
The rest of Eden Eternal Awaits you!
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Rou
CeilingCat
The MotherCat
Rawr :v
Posts: 236
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Post by Rou on Jun 21, 2013 12:23:27 GMT -5
Original Link Here: Graphic Upgrade and UI Improvement
Here is a list of some of the new in game features you can experience with the reawaken patch!
-The keys “Q” and “E” can now be used to move diagonally.
-When you mouse over monsters, NPCs, and characters, a white frame now selects the targets.
-Characters' movement is adjusted to allow smooth skill casting. Characters' actual movement speed is 1.3 times faster.
-Characters now move towards targets. When players use mouse to select targets, characters will move towards the direction of targets!
-The range of malice attacks are now slightly expanded.
-Cancellation of some skills requires the caster to move by clicking the floor in order to change casting target or save the BUFF casting for others.
-Malice will cancel within 6 seconds when monsters fail to defeat the characters.
-A special currency of "Alpaca Coin" has been added and the existing Alpaca Coins can be transferred into new special currency.
-The old capsule machines are now removed and fortune bags can be directly purchased from Alpaca NPC “Joankena” shops in various regions.
-New NPC shops are added at the entrances of each regional DGN. With Crystal Cross Medal Equipment where DGN Boss Equipments can be purchased.
-A number limit is added to dungeons. Players are only allowed 10 Dungeon runs per day and 2 Trial dungeons, per dungeon. (Note: You do get the Main Quest Dungeon run also.)
-More loot drops in Trials. Trails will drop a higher amount loot now!
-Skeleton Icons are displayed on the map for the position of DGN Bosses.
-Pre-quests are not required anymore for general and trial dungeons.
-Town NPC's will no longer leave when scout monsters breaks the crystal.
-When the Blue Crystal is equipped, you will receive supplementary BUFF and +10% EXP and Class EXP for one hour by acquiring a blue crystal.
-At character creation, there are five beginning jobs and class . Levels for Thief/Hunter/Cleric have been adjusted to give a more fun experience for beginning characters.
-Eternal Coins are now available at Eternal Shop.
-Minor adjustment of Character EXP. Players now can advance from Lv1 to Lv 60 faster.
-Add loot drop at Lv 75 from Roger the Pirate King of Aven City.
-Cast time of all mounts are canceled
-Remove the “Guide for Beginners”.
-White, green blue, and purple equipment is now outlined in player inventory.
-Initial repairing fee is now fixed to 1/5 of sales price.
-Loot drop items from monsters include class loot drops that is acquired by players when they have specific class equipped.
-Players who specialize in one class will be able to quickly strengthen the class skills but the accumulated achievement points will remain unchanged.
-Storybook illustrations have been added to the Main Quests.
-A exclamation mark is shown on grocery merchant.
-Class medal is now changed into class loot drop.
-Re-examine quest arrangement and game design from Lv1~30.
-In respond to added initial jobs (Thief/Hunter), leather and archery equipment are added to initial quests.
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Rou
CeilingCat
The MotherCat
Rawr :v
Posts: 236
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Post by Rou on Jun 21, 2013 12:25:07 GMT -5
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Rou
CeilingCat
The MotherCat
Rawr :v
Posts: 236
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Post by Rou on Jun 21, 2013 12:29:10 GMT -5
I have to say that I don't like the big ( ! ) Over the top of merchants now. They look like they have a story quest for me when they are fat liars. The big purple hat was enough to locate a merchant, I didn't see any reason to change it. Other than this update causing me to need to change most of my guides @_@ I like the update. The only other complaint i would really have is how they've limited challenge mode dungeons to 10 times a day per dungeon and trials to 2 times a day per trial, maxing out at 10 times total. What difference was made from running 10 times a day with a poor droprate, to getting a better drop rate but only running twice a day? If you're hunting a weapon, I'd say the update just makes it more inconveniant.
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